A slow week in gaming and in Valheim. Was just busier this past week with real-life work business traveling down to the gulf coast for an engineering visit to a company customer plant site. The weather there was nice sunny there and surprisingly cool, but that was the most of it really with work travel.
No gaming to be had for most of the week until this weekend. Though I carry my smaller laptop when traveling for work, I never seem to get in any or much gaming with it vs when at home on my more powerful desktop and an ultra-wide monitor.
I’ve put off the Plains for a while and hung up the heavy armor for the lighter Troll leather armor while working on the building project for the new main base at the island. At least I can move around much faster without the heavy load.
This project is going to take a while and has already. But that’s the fun building in Valheim, you can have fun with it figuring things out. I actually trashed the first project build of a different kind with all the time I spent on it and started over with something more solid and rigid in structure.
I will have to see how this build progresses, but it’s going to take a while. It’s talking shape of some kind and getting the structure shape built.
This high up in the air really took a lot of effort to get the stable floor and to be able to complete a stable top pyramid structure.
I may get three complete floors in the build which is more than I thought when I started with a vague idea of a build. If the build was to be completely made of stone or mostly even, it would be a crap ton of stones and be mining rocks for days on end.
Just the large floor foundation took a crapload of stones. Getting some of the wood to snap perfectly at an angle can get really weird and tricky in a massive build as you go upward and gets to be a pain after a while. Still not clear how this will all turn out when it does. For now Slow Work In Progress.
Day 1. Private Island Construction work has started with not quite the best of plans but chopping trees and moving dirt around. RAWR!!! Enemy Raid. Trolls!! Really on Day 1?
Apparently, Trolls are not gonna show up and play and come on out across the sea to the Island. That’s the Plains over there across the straits.
Day 2. Another Raid while moving dirt around at the construction site. Skeletons!!
So you skinny bastards can’t make it out here to the island either. I don’t know how some other Vikings claim they don’t get raided by the enemy. They seem to like showing up at my place all the time.
Them Workbenches are working just fine on the island to keep all you enemy bastards out! Good Riddance to you all.
Seems the Private Island as it is currently has passed the Enemy Raid Test twice over for them all out and off the island. I don’t quite know how the construction is gonna turn out but have planks down building something. Can’t quite use a Stonecutter at the island as no Iron yet at the island. But building without it and having fun.
Well, MODER Is Dead and No More! Another big boss vanquished from the Viking realm of purgatory in Valheim. This leg of the journey is now over. I can rest a bit and take my time to reflect and write the tales of my journey later.
That’s a lot of Tears! I really like the trophy head mount as it looks really great. So I may have to fight MODER again just for the actual trophy head to wall mount next time.
The state of things is, I feel like I’m two weeks behind and playing catchup in VALHEIM. Not much real sitdown gameplay over the last week either having to travel all last week for work out of state for the week. I will just have to settle at going at my own pace going forward as I’m also looking at an unfinished worksite report I also have to complete from last week’s travel. So with that, It wasn’t until the weekend I had some time to sit down and consider life in purgatory in VALHEIM. As well, a whole different kind of purgatory running operations both day and night in the SWAMP close toBONEMASS location.
Sunken Crypt’s Operation
Previously I had only completed Mining Operations at three Sunken Crypts for Muddy Scrap Iron which was also a good score for obtaining Scrap Iron. Running operations back and forth thru the swamp, around the Sunken Crypts, as well transporting of the Scrap Iron other locations of Sunken Crypts was noted and updated on the operating theater map. With that, I was able to increase mining operating at five more crypt locations bring that to a total of eight sunken crypts completely mined out and plundered of found treasures. The swamp is a very dark and uninviting place at night with a lot more hidden as well unsuspecting enemies everywhere. Thus roaming around at night or doing logistics was self-restricted.
With that, the plan was to mine in the sunken crypts at night and when daybreak came as well during daylight in the swamp perform logistics. That included moving all material from the crypts to either the Black Forest Stone Tower Outpost at the southeastern end of the swamp. It was still being determined if I would set up a refining base at the outpost or transport all the scrap iron on a very long journey across the sea back to my main base. I was still considering the thought of it all. However, I also didn’t have a Longship as yet which can transport a lot more material storage and which also required refined iron to make the Iron Nails to construct the ship.
Stone Tower – New Base
After clearing out a sunken crypt close to a stone tower and what also seems like a good strategic location I decided to clear out the Draugr spawn location at the stone tower. This took some effort as several elite Draugr spawned from this location once I started to clear it. However, I was able to duck into the sunken crypt nearby for a breather as needed with the elites. The Stone Tower was a good strategic location close to BONEMASS, central enough to many crypts around, and a good location for a swamp base for refining the muddy scrap iron ore into Armor and Weapon Upgrades. It was also very close to a crypt a stone throw away in case I needed to duck and hide from invading trolls and take the focus away from my swamp base. The tower location was also close to a Surtling spawn point from which to very easily get lots of coal for smelting the iron ore thus not needing to construct a Charcoal Kiln.
After fighting the Draugr’s for the stone tower and deciding to make it a swamp refining base it took a considerable amount of time to repair and fix up the tower to make it habitable. There wasn’t much at the time I could do about the unrepaired walls or the missing stones. It also had a whole quarter section at least of the tower that was missing and it needed a roof. So fixed it all with wood. The outer perimeter grounds of the tower needed to be leveled and made safe from swamp leeches. As well the stone tower area perimeter also needs to be made more defensible especially considering the stone tower walls were much in disrepair at the time.
From the Black Forest Outpost back to the Main Base I set up a new portal meant for the new swamp stone tower base to allow quick easy access and logistics. Once that was done, it was repairing and fixing the tower which I will also admit consumed a considerable amount of time including figuring out how to make a good roof at top of the stone tower with three quarts of the stone missing at the top. That took a lot of time to think about as well as a fix in a decent manner for a permanent new base
Iron smelting and refining operations should help with repairing the tower but I needed to build a Forge first along with a Smelter. For building the Forge I needed Copper which meant I would have to find Copper in the Black Forest at the eastern side of the swamp in the Black Forest from the tower. To put things short, I needed a lot of different things as well mineral ore between Copper and Tin mined on the island to construct forging operations for the muddy scrap iron.
So I needed to go exploring the Black Forest a bit to find Copper as Tin was easily found along the coast. I found a meadows area that I didn’t know was there but didn’t get to explore much. Fortunately, I found Copper not too far away to the southeast of the island from the Black Forest outpost. It was then a lot of logistics moving it over to the swamp base for refining as needed but not before several rounds of fighting Trolls for making noise in their forest.
Stone Tower Base – Forging Operations
Setting up the new swamp base and Forging Operations took some time as well as obtaining Copper Ore. Constructing the Smelter wasn’t much of an issue. The alternative was to ship all the scrap iron ore across a long ocean voyage to the main base. But I would still need to have built a Smelter and Forge to craft the Iron to make a longship. So I was ok with the decision to just make a new base to do all the necessary operations and crafting in an inhospitable place in the swamp.
Once I was able to start making the new Forge as well upgrade things all the way for upgrades things started to move along much faster. Smelting went without much issues with Coal needed from the Surtling spawn point close by as well plenty of Iron to be refined. Figuring how to keep a warm fire going in the swamp was a source of frustration playing with making campfires. But eventually, I figured I could make a Bonfire and tried that option instead and it was the very best of choices as it burns in the constant rain and dampness of the swamp. I’m not sure why I didn’t think of it earlier. Frustration fixed for warm fire!
Upgrading Armor & Weapons
I crafted a set of Iron Nails with the first batch of refined Iron for use in making a Longship if and when needed. The ship will likely be used for transporting over 400+ pieces of Iron Ore currently at the Black Forest Outpost back to the main base or even maybe a different future main base yet TBD. However, immediately after crafting the Iron Nails I set on fully upgrading my Armor from Bronze level 3 to Iron. With the continuous operation of the Smelter going for refining the scrap Iron ore I upgraded all pieces (3) of Armor to Iron level 4 which was also the most the gear could be upgraded. That consumed a lot of iron in the process but I had a lot of iron on hand I already mined from the other 5/8 sunken crypts. I was now officially in The Iron Age in VALHEIM!
Things now felt like it was all progressing much faster once Smelting and Forging Operations was in full swing. As much as I do use a bow weapon for range use, I’m more a shield and weapon kinda player. So I already was using a Bronze Mace at level 3 fully upgraded at the time. I could upgrade it to level 4 but that required much more Copper along with Tin to make bronze to upgrade but mostly needed Copper. However, it was much easier to craft and get a better upgrade with an Iron Mace which I crafted straight to level 4 for a huge upgrade. Then crafted a new Banded Shield to max level 3 to replace the Bronze one. A new Huntsman Bow crafted to level 4 to replace the Finewood Bow. With that, I was fairly set for the usual usage of weapons. I had mined a whole lot of scrap iron.
Upgraded the Mining Pickaxe to level 4 Bronze with some the extra Bronze made from the Copper smelted and forged with Tin. At least the pickaxe is now more durable for mining with and needs fewer swings mining. With all the armor and weapon upgrades I burned thru usage of lots of refined Iron bars and still had a bit of Iron left over for crafting other weapon pieces. Some weapons I’ve not used much even for their former bronze counterpart with the exception of the Axe which I’ve often use when I needed a sharp-edged weapon. For now, I’ll just save the spare refined Iron and use it as needed.
BONEMASS Tree House Platform
Naturally as crafting armor and weapons upgrade seems adequate the thought turns to more immediate preparations for fighting BONEMASS. Popular Viking consensus seems to speak of tales of others constructing a treehouse platform around the fight location for range attacks, temporary escape for recovery, etc. Though I wasn’t really sure about what range strategy I would use for the boss. I figure best prepare anyway and better have a tree platform in case I needed it vs wish I had it and never took the time to build one just in case. Still, though not a popular approach my strategy was a face-to-face approach with the boss with Mace and Shield.
However, it consumed a considerable amount of time to make a seemingly ad-hock platform up into an ancient swamp tree. At the end with BONEMASS, I never needed it or used it. However, I did also construct a portal house on top of the sunken crypt right at BONEMASS location for a quicker return in case of a death run. If I needed to hide for a min, I could slip into the sunken crypt as well which I did eventually use as such. So I set up a campfire inside the crypt as a strategy for health recovery. Yet, the swamp base also wasn’t far away either. Also cleared out a few Draugr spawn locations around as well Draugr sentry’s around the area.
Tango and Rumble with BONEMASS
At best I seemed prepared at this point and just thought why not make a go of things. Food and everything were ready, I have plenty. My spawn location was still back at the main base as I never made a bed in the swamp at the base. I figure a good strategy was to make a fire at the boss location to aid with a warm fire rested buff so I made a Bonfire close to the skull. Set Shield and Mace equipped and were ready to go. Activated the Eikthyr buff for stamina regeneration and decided to spawn BONEMASS. It was then I realized that I needed 10 withered bones, but only brought 8. Thus had to run back to the house on top of the crypt, portal back to the main base to get the needed bones which wasted precious time and the buff.
Attempted to respawn Bonemass again while also close to the Bonfire. In an unfortunate turn of events, the boss spawned right on top of the Bonfire and also destroying it in the spawning process. Uhh! You’re kidding me of all places to spawn on top of the Bonfire. Things seemed to be chaotic already with the screen shake. I think a good strategy with this boss is to also turn off the screen shake setting for spawning the boss in hindsight.
Got a few initial hits in on the boss and was then also surprised just how many adds for Blobs as well Skeletons that was showing up from seemingly nowhere. They got the best of me for sure. A couple rounds of deaths and running in and out from the boss around the area to avoid all the adds were how things seem to go for a while. Skeletons seem to be everywhere including a few archer’s that set up sniper camp on top of the crypt for sniper action against me. Crazy! They got me a few times which all helped to result in death along with my own mishaps in all the chaos.
A few things that resulted in my death were just accidentally hitting the wrong buttons on my MMO Mouse that caused the weapon to switch and equip something else like the torch instead of Shield and Mace. Death! Trying to select to drop another Bonfire while on the run from Skeletons and Blobs. Yeah, that just doesn’t go well doing that. Death! Not getting all armor properly equipped on pickup after respawning. Death! Sniper action from lots of archer Skeletons. Death! The day seems to merge into the night in the swamp and back to daylight having to respawn and run back to the boss to evade and pick up everything. The boss’s health seemed to hover around the 50% mark with all the running around as time went on.
I figured a better strategy was to encircle the skull outrunning the boss which seems to move fairly fast for a huge chunk of mass. But in doing so being able to kill the skeletons and blobs in a more manageable way. Also, it helped to line of sight avoid the skeleton archers on top of the crypt as well others at range. This seemed to work better for me and in being able to get some hits in on Bonemass managing the adds better vs being overwhelmed with so many of them in the open. In this entire process, I completely forgot to activate the Eikthyr buff again when it was off cooldown to better manage the low stamina which was a huge issue. Just too much going on in the fight to remember. But if I had remembered it would have certainly helped.
I stuck to the strategy of encircling the spawn point skull while fighting the boss, getting a few hits in, and evading running around the skull to get back some stamina and evaporating health. I had a good couple of deaths just due to my own mishaps getting caught up in the moment. But in the end, the huge hunk of BONEMASS was no more!
I prevailed in what seemed a whole lot of chaos with the fight and a whole lot of skeletons and blobs for adds. I was just all too relieved when I saw the boss died as this solo fight seemed to have gone on for quite a while.
In the end, I never needed that tree platform over yonder in deciding to face tank the boss. Range attacks wouldn’t have been effective anyway as I didn’t use the strategy that some others have used with Frost Arrows from the Mountain Biome. I haven’t been there and it wasn’t part of my strategy. I shall later tear it down and repurpose all the wood from the platform.
On returning to the main island I set my hard-won Trophy to the gods and know that one more major enemy has been vanquished from this realm of purgatory. While adventures in the Snowy Mountains await I shall take a little rest from the constant of the darkened swamp area, just rest a bit and do some house and storage improvements, explore the map a bit and hopefully look for a place more fitting of a new base with adequate access to the various biomes. I know the Snow Mountain awaits me. However, I can still take my time getting there and deciding just what to do next!
Have been working my way at getting back into regular blogging here at the corner office on my side of the interweb. It’s been a while since my blogging hiatus. So in making myself comfortable again, I played around a bit and updated the theme to a new one I really liked, and move a few pieces of furniture around. I like the look and just more inviting when I sit down and ponder just what to write.
The WordPress Editor
At first, I couldn’t figure out just what the hell the new Block Editor tool was when I started figuring out how to post again. It seemed quite wonky, couldn’t make sense of it since I’ve been used to the old Classic Editor tool for well over a decade-plus now. Being on hiatus a while, I didn’t know WordPress had updated to a new Block Editor with Gutenberg update. I would seem to almost lose my mind every time I tried to make a new blog post and It was using the Block Editor. I just have absolutely no love at all for using the Block Editor for writing new blog posts.
When I updated the new Theme, the Dashboard seemed to have changed a bit in look as well I couldn’t figure out what had happened to the Classic Editor for writing and editing blog posts and pages. I spent the entire Friday evening till well into the morning trying to figure out how to regain use of the Classic Editor function. The Gutenberg Block Editor can go to hell a million times over.