Ran Heroic Mech tonight for some more badges and picked up three more so up to 31 Badges of Justice. I’ve ran Heroic Mech before quite a few times and it can be a short good fairly smooth run. Mostly I’ve had a Shaman or Priest or healer. Can’t recall ever running with any other Healer, but a guildmate wanted to do Heroic Mech and I went along and we had 2 DPS from PuG’s a Mage I knew well and a Holy Paladin I somewhat knew so rest was me a Warlock, Hunter (survival).
We did fine clearing everything with little problem, with exception of every so often I end up going face down before either the Tempest Forge Destroyer died or Boss died. That happened at least 5 times on the Tempest Forge Destroyers, once before the Mechano Boss and 4 times on the 2nd Destroyer in Nethermancer Sepethrea’s room. That was damn frustrating to say the least. Almost seem we got stuck on that one Trash Destroyer. Enough that the Warlock dropped out and we picked up another Mage for his DPS spot. Popped a Greater Stoneshield Potion and we got him down in no time and seem like a piece of cake them. So I though what gives? I’m in my high block gear and at 491 defense, 13k armor and 323 blocking. I also died on Mechano-Lord Capacitus about 8 sec before he eventually died by the rest of the group. On every death me being the tank I was the one that died. One thing I can really say its a complete waste of consumables in elixirs totally. Can’t say how much of those got wasted even though I’m a Alchemist and it don’t cost me that much but it was still a waste all the same.
On checking Recount to see why I died noticed something. On every encounter in which I died that Recount showed I died from not enough healing or not being healed fast enough. The only heals I saw recorded was Holy Light heals. In a 12 sec period of time on several encounters I went from 12-13k health to 0 with one and no more than 2 Holy Light heal. Often It was just one heal I noticed on every death. At no time did I ever notice a Flash of Light heal and I can’t say I noticed any of them either as they were all big heals thus my spiky healing. The Holy Paladin is for the most part a raiding Holy Paladin. Personally I hate going face down and especially repeatedly for the same thing. I’ve noticed this on the entire run that my healing at best was pretty damn spiky. Made me blew my Lay of Hands right at the start of Heroic Instance on the first Destroyer due to spiky heals with less than 200hp. Now I’ve never done any instance healing. But as the tank I’ve had many healers Priests, Shamans and to a lesser extend Druids just a few times. But I’m like where the hell is the Flash heals? Every heal the Holy Paladin threw was what seemed like a Holy Light heal and that ended up costing me a total of 8 deaths and 92% durability on armor when I left the instance.