Merriam-Webster definition of Optimization: an act, process, or methodology of making something (as a design, system, or decision) as fully perfect, functional, or effective as possible; specifically : the mathematical procedures (as finding the maximum of a function) involved in this. What the hell does optimizing anything have to do with PI in a game of Internet Spaceships? Quite [...]
Posts Tagged ‘Planetary Interaction’
PI: Improving PI Performance by Optimization of Planetary Links
Posted in Blog, EVE Online, MMORPG, Screenshots, tagged EVE, Guides, MMO, Perspective, Planetary Interaction on December 31, 2011 | 1 Comment »
30 Days of Crucible
Posted in Blog, EVE Online, MMORPG, tagged Assets, Corp, Economics, Empire, EVE, Invention, Market, Mining, Missions, MMO, Perspective, Planetary Interaction, R&D, Research, Skill Points, Trading, War Dec on December 29, 2011 | 6 Comments »
It has been almost 30 days since Crucible expansion has affected life all over New Eden. Life in highsec has been quite busy since as a Trade Industrialist and Research Scientist. Business has also been good as well for the past month. Sometime when your busy playing a game it can be hard to really [...]
PI Planetary Launches
Posted in Blog, EVE Online, MMORPG, tagged EVE, MMO, Planetary Interaction on December 26, 2011 | 1 Comment »
Only just recently noticed that while still cloaked you can launch your PI planetary material from Launchpad on the planet below if you’re the kind that like to do things cloaked. This never used to be that way up till recently and used to be a bit of a minor annoyance if trying to launch [...]
Orbiting Customs Office
Posted in Blog, EVE Online, MMORPG, tagged EVE, MMO, Planetary Interaction on December 6, 2011 | 2 Comments »
Little PI detail added in the Crucible patch with the Customs Offices, they now really do Orbit planets. Tracking…. Tracking Customs Offices as it moves around planet. A minor little detail, but it adds something to the PI process even if its a small detail.
25 Million Skill Points and the last quarter
Posted in Blog, EVE Online, MMORPG, tagged EVE, Invention, Market, MMO, Perspective, Planetary Interaction, R&D, Trading on November 2, 2011 | 3 Comments »
Its been unusually quiet here around the blog for a while, yeah I’ve noticed that too. However in other news I’ve recently just passed the 25 Million Skill Points mark in my EVE career and a year and a half of playing EVE Online. Apparently passed the mark completing training for Cruiser Construction V which [...]
PI & New Player Custom Office Speculation
Posted in Blog, EVE Online, MMORPG, tagged Economics, EVE, Market, MMO, Planetary Interaction on October 19, 2011 | 3 Comments »
I’ve always enjoyed PI since it very implementation. The new and latest EVE dev blog on PI is interesting. The resulting fast growing 37 current thread page of comments on the PI dev blog is just as interesting with various dev comments from CCP Omen. After reading 26 pages I figured I read enough. Many [...]
EVE Online: My first year space odyssey
Posted in Blog, EVE Online, MMORPG, tagged Assets, Corp, Economics, EVE, Invention, Market, Missions, MMO, Perspective, Planetary Interaction, R&D, Research, Skill Points, Trading on May 6, 2011 | 4 Comments »
Just past that point a few days ago. As it was just over a year ago on April 23rd 2010 my character Ametius started playing EVE for the very first time on a trial account. At this point last year I looking for a more Interesting MMO game to play, maybe something a bit different, [...]
EVE Evolved whats been up to
Posted in Blog, EVE Online, MMORPG, tagged Agent, Economics, Empire, EVE, Market, Missions, MMO, Planetary Interaction, Planets, R&D, Research, Ships on February 9, 2011 | Leave a Comment »
I’ve been in a construction mindset lately. Built my first T2 ship which was a project to build for my trader Alothos since only he can fly it as a transport ship and not me. I’ve been inspired about having one for almost as long as I’ve been jetting around New Eden by [...]
PI and Industrial Construction
Posted in Blog, EVE Online, tagged EVE, Market, MMO, Planetary Interaction, Ships on February 2, 2011 | Leave a Comment »
Working with PI continues among the Incursion changes and finding what works and making adjustments. It’s different than it used to be but I’ve adapted and gotten used to it. Haven’t moved all that many of my previous PI colony setup though have made some adjustments in setups and still making adjustments. What does seem to [...]
New Planetary Interaction so far
Posted in Blog, EVE Online, MMORPG, tagged Economics, EVE, Market, MMO, Perspective, Planetary Interaction, Planets on January 21, 2011 | 1 Comment »
Somewhat less clicky, more interesting though you may say more frustrating depending on your personality, more dynamic on a planetary scale and well overall just more complicated all due to shifting planetary resources. With the old PI system you probably could calculate roughly the amount of extraction on your setup over time. That’s much harder [...]

