Yes more DUST 514 awesomeness. Yes I’m excited about DUST 514. And yes we have the DUST 514 1.0 Patch Notes to look over in all its awesomeness and just maybe some of us figure out what the hell we gonna do reallocating all the Skill Points Respecing after Uprising for our DUST Merc character. There is also a new DUST Dev Blog on other Uprising Patch changes.
Character & Skill Point Specialization
I know this much. My DUST character will be full Logistics (Logibro). It’s my prefered game play, playing support dropping everything from Droplinks, Nanohives, poping Nano Injectors as a Medic, Repairing Squad, Team Dropsuits and Vehicular Repairs mostly. Logistics is fun role and you get to do a lot of fun stuff even if you don’t always get to try to shoot everyone most the time but get shot at all the time. You play a really important role doing Logistics in DUST 514. Other time fun stuff as well like Anti-Vehicle Logistics. But I still can’t really decide as yet for Weapon between a Mass Driver, Swarm Launcher and a Shotgun. I like them all! Each for a different reason!
I really love the Mass Driver and works well for Logistic Support and area denial, its awesome weapon if you can use it right. I absolutely love doing Anti-Vehicle Logistics with the Swarm Launcher and shooting down Aerial Vehicle Dropships and blowing up Mercs in their LAV’s and HAV’s and because few are the Mercs who run around packing a Rocket Launchers ready to go while doing Logistics. I love the Shotgun because, well It’s the weapon I get most kills with over the Mass Driver running Logistics at close quarter combat. Hey I’m logistics my Kill Ratio will likely never be anything to write home about. The Mass Driver is easy to use and seem a bit harder to master using properly. Can’t exactly shoot the Merc in front of you turning the corner with the Swarm Launcher but I love running with it and shooting triangles and squares as soon as I can get a positive lock to fire and blow it to hell up and everyone in it. Yeah tough decision for my main DUST Merc character.
I’m support role so it will likely come down to the Mass Driver or the Swarm launcher. And I guess I likely will wrestle with the decision till I have to actually place the actual Skill Point.
It’s pretty easy for my second DUST character, it will likely be a Heavy Tank with the HMG, and Forge Gun eventually. Pretty straight and forward when you’re a Heavy Slow Fat guy in a Dropsuit for the most part.
It will be a fun time come Uprising Patch on May 6th and all it brings for DUST 514. Your likely not that excited for DUST if all you’re doing is playing EVE.
I bet you never thought I’d enjoy PVP, let alone playing DUST 514, shooting other players and having fun at it. We all have our ways!
EVE Online True Stories submission ends in just 2 days. Don’t miss the opportunity or forget to submit your True Stories from Living in New Eden in the first decade.
So CCP has finally added some info in on how DUST 514 Planetary Conquest Mechanics will tug at EVE at the hip with the recent Dev Blog on Planetary Conquest Update. Yes it seems to be getting more real as Stabs say as well. If you had tried to read that long mega thread on the DUST 514 Forums with lots and lots of feedback by the DUST Devs and players all the way through, CCP seemed to be looking into a range of various interesting ways to have the benefits flow back and forth between DUST 514/EVE with Planetary Conquest and Planetary control and ownership. So I guess the first look of what some those bonuses will be from the EVE side.
Nice thing that CCP will also be condensing all that information changes to Planetary Conquest and Mechanics into one area as there was a lot of feedback information scattered all through that DUST 514 Forums thread for Planetary Conquest feedback. Which was allot! All that info which was hard to find without having to endure reading over 60+ pages of forum feedback and Dev comments.
The numbers for Planetary Conquest as it related to DUST 514 side with Clone Mechanic (attacking, defending, generation, moving & cost) and SI (Surface Infrastructures) has now changed much from the old previous numbers based on DUST 514 Forums feedback for the not yet implemented game mechanic. So seem CCP is listening much to player feedback.
However just thinking, a POS is anchored around a Moon which orbits a Planet. Wonder if there will ever soon be benefits from Moons as well in those planetary contested areas. That could possibly make Planets with lots of Moons quite valuable. Maybe changes to Moons and their resources as well in EVE. I guess TBD as DUST 514 Beta progresses.
- DUST 514 Planetary Conquest (ardentdefense.wordpress.com)
Week 1 of the Event is almost over!
So the Beta Event has now been updated by CCP Games to cover the entire month of April and with some nifty gear rewards as the weeks stretches along as well.
I’m just running at least 5 matches a day minimum for the event to pickup some that nifty gears. As well I’m doing it while still testing out various types of Dropsuits fitting to still figure out my playstyle.
And best I can figure so far, I’ve come to the conclusion I’m very much in the Logistics Camp for playstyle and Dropsuits fitting.
Playstation Home Space Exclusive
Cool Free Stuff! You can get this exclusive CreoDron LAV thru Playstation Home Space (PSH) by logging in playing a game of Slay and watching all 4 faction videos and you should be able to claim 10 Blueprint Copies of the LAV. I hear it don’t really take all that long to do that. Seems also to be for a limited time. Source.
DUST 514 Beta Event: The Human Endurance Event start – April 3rd – April 7th
Update: The Event has been updated by CCP Games to last ALL of April with weekly Events starting Wednesday to Sunday. Rewards issued the following Tuesday likely after downtime.
Cool Stuff, I’ll likely be doing that anyway just doing a few daily matches: But play 1-3 Matches daily for the Human Endurance Event to win some free cool stuff. Just easily play 3 Matches daily and you get max rank for that day and win some top stuff advance reward gear. Not hard to play 3 Matches. You can just play at minimum 1 Match a day if you don’t have much time. Free stuff is good, and don’t cost you any ISK that’s good in DUST 514 for now.
Just log in and play 5 quick Matches daily. Win! Source.