Storm worlds are usually considered terrestrial planets, although to a casual eye they may appear more similar to gas planets, given their opaque, high-pressure atmospheres. Geomorphically, however, the distinctions are clear: compared to a gas world, the atmosphere of a storm world is usually considerably shallower, and generally composed primarily of more complex chemicals, while the majority of the planet’s mass is a rocky terrestrial ball. Their name is derived from the continent-scale electrical storms that invariably flash through their upper atmospheres.
Based on my level of skill so far with Planetary Management I’m able to set up for deployment one more Command Center. My home star system don’t have as much variance in planet classes. I remembered the adjoining star system of Pimebeka where I had earlier deployed a Plasma Command Center colony also had an interesting looking planet a Storm Planet. So I decided to obtain a Standard Command Center module to set up operations there on the Storm Planet Pimebeka IX. Deployment of the new Storm Standard Command Center went pretty much the same as the earlier deployment of the Plasma Command Center on Pimebeka II for all the details.
Deployment of the Command Center can be done almost anywhere as it’s the power source and CPU source for all the other deployed modules. Having done that I played around with an ideal configuration to deploy all the other modules the Processors, Storage Facility, Extractors, Launch Pad in an ideal configuration and location for efficiency to reduce any Power and CPU penalty due to distance. Thus this new deployment configuration which was very ideal. It allowed for 10 Extractor deployment and still below the power requirement of the Command Center 12000MW power supply limits coming in at 98.31%. Previous deployment on the Plasma Planet only allowed for 9 Extractors at 94% power requirement.
Proceeded like before on previous deployment of modules once settled on a module configuration to link the modules for setting up of transportation routes. This time vs previous deployment setup based on configuration all raw material extracted by the Extractors were to be transported straight to the Storage Facility for central storage. From the Storage Facility to the Processors. My idea was to allow more storage of raw extracted materials during the time the Processors were at full production cycles. I liked this configuration much better than the previous 2 planetary deployments (Lava & Plasma).
So after all the modules were set up did the scans on the Aqueous Solution Extractors that were deployed and scan area resources. Duration cycles were set for a 23hr extraction production cycle. Checked Processor Facility (Basic) for the schematics and based on the Aqueous Solutions extracted by the Extractors I could produce “Water” as an end product. That made me laugh for real life reasons. All Routes were then set up after that based on produced product for transport to the Launch Pad for storage and launch to orbit at a later time.
Checked things over and looks like my new Storm Planet facility is now set up and running smoothly and producing water. I hope its valuable enough that I can turn a good profit.
Production Deployment Cost
15 Units deployed in Total.
1 Standard Storm Command Center: 1.6 Million ISK
1 Storm Storage Facility: 250k ISK
2 Storm Basic Processor Facility: 150k
10 Aqueous Solution Extractors: 450k
1 Launch Pad: 900k
Total cost of colonization resource setup: 3,350,000 ISK (30,000 ISK less than my Plasma Planet deployment cost).
Now if only I can make my money back for the cost of setting up business. Setting these things up is fun, but loosing money on this planetary gamble sure won’t be.
Most Excellent Resource: Planetary Interaction Video – by Eve University – A very good video overview!










Wow, that’s a really cool new feature.
Pingback: State of Play. « Ardent Defender